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2 quick stories on the rack · #game enginesGame Engine Shadows: The Depth Map Trick Explained
Game shadows skip physics entirely. A depth texture, two numbers, and sixty comparisons per second is all it t…
LPLeo Park↗
4 minGame Water Isn't Simulated, It's Faked with Math
Not one molecule is being simulated in that stunning game lake. Shaders, FFT waves, and hand-painted flow maps…
SISana Iqbal↗