All stories*

5 quick stories on the rack · #animation · Tech
6 min

Game Engines Animate Wind-Blown Trees Without Physics

Vertex shaders, painted weights, and invisible wind zones do the heavy lifting, no physics simulation required…

LPLeo Park↗
7 min

Game Engines Blending Overlapping Character Animations

Sprinting and reloading at once? The engine splits the skeleton, weights dozens of joints, and outputs one pos…

SISana Iqbal↗
4 min

Game Engines and Lip-Sync Under Frame Rate Stress

When frame rates tank, engines run a quiet triage system to keep lip-sync alive. The priority logic behind tha…

LPLeo Park↗
7 min

How Game Engines Prioritize Ambient Animations

Game engines don't animate everything at once. The priority system deciding what moves when your camera looks …

LPLeo Park↗
7 min

How Game Engines Simulate Weight on Landing

A handful of overlapping physics systems make a landing feel real or hollow. Break down which ones, and why re…

LPLeo Park↗